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Law, Video Games, Virtual Realities: Playing Law (TechNomos) (English Edition)

This edited volume explores the intersection between the coded realm of the video game and the equally codified space of law through an insightful collection of critical readings.

Law is the ultimate multiplayer role-playing game. Involving a process of world-creation, law presents and codifies the parameters of licit and permitted behaviour, requiring individuals to engage their roles as a legal subject – the player-avatar of law – in order to be recognised, perform legal actions, activate rights or fulfil legal duties. Although traditional forms of law (copyright, property, privacy, freedom of expression) externally regulate the permissible content, form, dissemination, rights and behaviours of game designers, publishers, and players, this collection examines how players simulate, relate, and engage with environments and experiences shaped by legality in the realm of video game space.

Featuring critical readings of video games as a means of understanding law and justice, this book contributes to the developing field of cultural legal studies, but will also be of interest to other legal theorists, socio-legal scholars, and games theorists.

Procurando Law, Video Games, Virtual Realities: Playing Law (TechNomos) (English Edition)? Aqui você encontra tudo sobre este livro de autor, publicado por Routledge em 20 de outubro de 2023. Nesta página estão a descrição da obra, os detalhes da edição (321 páginas) e os formatos disponíveis para baixar: pdf, epub, txt, djvu. Se você gosta de Inglês e Outras Línguas, Por Idioma, eBooks em inglês, Computação, internet e mídia digital, explore também outros títulos da mesma categoria no Encontrando os melhores livros. Veja ainda as outras obras de autor em nosso catálogo.

Número de páginas:321
Encadernação:Kindle
Colaboradores Law, Video Games, Virtual Realities: Playing Law (TechNomos) (English Edition):Dale Mitchell (Editor)
Colaboradores Law, Video Games, Virtual Realities: Playing Law (TechNomos) (English Edition):Ashley Pearson (Editor)
Colaboradores Law, Video Games, Virtual Realities: Playing Law (TechNomos) (English Edition):Timothy D. Peters (Editor)
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