Learn cross-platform game development with Cocos2d-xAbout This Book If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you. Cocos2d-x is one of the most popular cross-platform 2D game engines. It is packed with powerful features that set it apart from other game engines. With so many languages and operating systems, Cocos2d-x provides a one-stop solution for developing games for the operating system of your choice using the language you are most comfortable with. Starting from the basics, this book will show you how to display content on the screen and make it interact as well as move around with various control mechanisms such as actions, accelerometer, and tap onscreen buttons. You will learn about the mechanics of collision detection, their advantages and disadvantages, and how to keep track of the score. You will then create a gameplay cycle, use third-party tools to expedite the development process, and distribute the game through the App Store. By working through the carefully designed chapters of the book, you will master Cocos2d-x and the various tools so that you can use these skills to make a complete game or a quick prototype.
Who This Book Is For
In Detail
Procurando Learning Cocos2d-x Game Development (English Edition)? Aqui você encontra tudo sobre este livro de Siddharth Shekar, publicado por Packt Publishing em 23 de setembro de 2014. Nesta página estão a descrição da obra, os detalhes da edição (268 páginas) e os formatos disponíveis para baixar: pdf, epub, txt, djvu. Se você gosta de Inglês e Outras Línguas, Por Idioma, eBooks em inglês, Computação, internet e mídia digital, explore também outros títulos da mesma categoria no Encontrando os melhores livros. Veja ainda as outras obras de Siddharth Shekar em nosso catálogo.
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