Autodesk 3ds Max 2025: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2025 and then gradually progresses to cover the advanced 3D models and animations. One project based on the tools and concepts covered in the book has been added to enhance the knowledge of the users. Additionally, in this edition of 3ds Max, the author has introduced a new feature, Global Search, and has provided insights into enhancements in retopology tools, denoising, OCIO color management, and improvements to existing modifiers such as Array and Boolean. Chapter 1: Introduction to Autodesk 3ds Max 2025 CADCIM Technologies, Prof. Sham Tickoo of Purdue University Northwest, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks, eBooks, and free teaching and learning resources on CAD/CAM/CAE, GIS, Civil, Animation and Visual Effects, and related technologies. We strive to be the first and the best. That is our promise and our goal. Our team of authors consists of highly qualified and experienced animation and visual effects artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in the industry.
Table of Contents
Chapter 2: Standard Primitives
Chapter 3: Extended Primitives
Chapter 4: Working with Architectural Objects
Chapter 5: Splines and Extended Splines
Chapter 6: Modifying Splines
Chapter 7: Materials and Maps
Chapter 8: Modifying 3D Mesh Objects
Chapter 9: Graphite Modeling Technique
Chapter 10: Compound Objects
Chapter 11: Modifiers
Chapter 12: Lights and Rendering
Chapter 13: Animation Basics
Chapter 14: Rigid Body Dynamics and Helpers
Chapter 15: NURBS Modeling *
Chapter 16: Systems, Hierarchy, and Kinematics *
Chapter 17: Particle Systems and Space Warps-I *
Chapter 18: Particle Systems and Space Warps-II *
Project 1: Creating a Diner
Index ( *For free download)
CADCIM Technologies provides the following free teaching and learning resources with this book:
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