Gêneros
Autores
Data da publicação
Publishers
INDIE GAME DEVELOPMENT WITH UNREAL ENGINE 5 FOR BEGINNERS: Learn to Design, Develop, Optimize, Package, and Publish Commercial-Quality Games While ... (Minnie A. Wyatt UE5 Game Creator Series)
C++ GPU Programming and Accelerated Software Development: A Practical Guide to Parallel Computing, Architecture, Graphics Processing Units (Modern C++ High Performance Computing Series)
Embedded Firmware Development Using Bare-Metal Programming: From Processor Architecture & Bootloaders to Real-Time Firmware, Peripheral Drivers, Linker Scripts, & Production-Ready Embedded Systems