The endgame in shogi is the phase when both players attack the opposing camp and aim to checkmate the opponent’s king. Even if you gain a lot of pieces through the middlegame, the winner of the game is the player who checkmates the king faster.
To achieve this objective, you must weaken the opponent’s defenses and then play “threatmate” and “brinkmate” moves to hunt down the king. For this reason, I will explain various techniques for cornering the opponent’s king.
Also, you must learn how to defend well when your opponent attacks your king, and you are not in a position to counterattack the opponent’s king immediately. In the endgame, there are numerous defensive tactics as well as offensive tactics.
By reading this book, you will be able to acquire the following skills:
I hope this book will help shogi fans worldwide improve their game!
Table of Contents:
Introduction
Chapter 1 How to Break a Castle
Chapter 2 How to Checkmate
Chapter 3 Threatmate and Brinkmate
Chapter 4 How to Defend in the Endgame
Chapter 5 Next-Move Problems in the Endgame
Conclusion
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